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-   -   Campaign - Multiplayer (http://www.fallenangelsx.com/forums/showthread.php?t=5655)

IceBlade 08-20-2010 11:38 AM

Campaign - Multiplayer
 
Different units and tech? Wtf? No medics or goliaths and shit in multi but you can use them in campaign. Who else thinks that's lame?

StormFA 08-21-2010 12:03 AM

ya a little odd, like they made single player before and didnt change it or something. though i do like the idea of medavacs instead of medics

Hell-Kite 08-21-2010 02:03 AM

Yeah it weirded me out too, must be a balance issue maybe?

IceBlade 08-21-2010 06:39 AM

Most likely a balance issue yea. I haven't even tried the medivacs yet. I was too busy exploring zerg. The new nydus canal + dropping creep from overlords. Fucking awesome.

FreemaN 08-21-2010 06:08 PM

It's for balance reasons. The Medivac is more useful than the medic as it is a dropship and healer.

Poncho 08-21-2010 07:45 PM

The way i see it, when the Zerg and Protoss campaigns are released older units will make a return such as Lurkers, Reavers, Corsars, Guardians, Defilers with a patch of some sort.

IceBlade 08-22-2010 09:25 AM

Quote:

Originally Posted by Poncho
The way i see it, when the Zerg and Protoss campaigns are released older units will make a return such as Lurkers, Reavers, Corsars, Guardians, Defilers with a patch of some sort.

Seriously doubt it.

Hell-Kite 08-23-2010 11:24 AM

the unit that replaced the goons is ridiculous, have to say making hydralisks and advance tree is annoying

IceBlade 08-23-2010 02:32 PM

Stalkers? I like 'em. Blink is fun.

Poncho 08-23-2010 03:39 PM

when playing as zerg, i suggest looking into Roaches.


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